To place a media object on the canvas simply click on it in the Objects Toolbox and then draw a rectangle on the canvas where you want to place it. In case you do not have the Object Toolbox on the screen just enable it in the View menu.
As soon as you finish drawing the object, its Properties dialog will pop-up so you can complete the object setup right away, define contents and adjust parameters according to the object's nature. Of course this is something you can finish later so you can just click OK to close the dialog or click Size & Position to continue with adjusting the object's size and position. To enter the Object Properties dialog again right click on an object and choose Properties or select the object and click the corresponding button on the workspace toolbar.
Each type of media object available with Dynamic Info Screen has its own color code and graphic symbol. This allows for easy recognition on the canvas and a scene thumbnail. By the way, to remove an object from the scene just right click on it and choose Delete or select it and press DELETE on the keyboard.
Four additional options available in the object's right-click context menu are Copy object, Set size/position, Lock size/position and Maximize object. The last two are also available as buttons on the workspace toolbar.
With Copy object option you can make an exact copy of the selected object. All object's properties are retained with an exception for its size that is always reduced to minimum. To paste the object right click on an empty space on the project canvas and a context menu with the Paste object option will appear. Pay attention that overlapping objects is not allowed so if this happens during pasting make sure you correct the situation. You can use copy and paste between different scenes as well.
With Set size/position option you enter a dialog box where you can set the object's size and position precisely, providing of course that there is enough free space available on the canvas. If you enter a value that can not be accepted the program will adjust it automatically.
Of the two options that are also available on the workspace toolbar, the first one, Lock size/position, allows you to fix the object on the canvas so you do not move it nor resize it inadvertently. The second one, Maximize object, will resize the object automatically to get the maximal size as allowed by its position and surrounding objects.
The Objects Toolbox will allow you to select only those objects that can work on the development computer. If you miss some hardware (e.g. web camera) or software components (e.g. DirectX) then depending objects will appear greyed out and you will not be able to use them in your projects. This is true even if you know that target computers that will play the info screen project have different configurations that would satisfy objects' requirements. The only way to overcome this situation is to upgrade the development computer with all missing components.
To preview a scene press F5 on the keyboard, choose Preview Scene option from the Scene menu or click the corresponding button on the workspace toolbar. To exit the preview press ESC or ENTER.